Nate Mitchell, Vice President of Product for Oculus Rift, was in the spotlight here at Expand discussing gaming hardware, such as the firm’s VR headset, and what it means for the future with folks from NVIDIA and Razer. Mitchell found his way backstage and we asked him about the largest challenges the headset is facing, how Oculus Rift is supporting developers and creating standards for VR games and when an immersive holodeck experience might finally arrive. Take a leap past the break to catch the full interview footage.
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Filed under: Gaming